Hero's quality is divided into 5 rarity levels with preset probabilities: Common, Rare, Epic, Legendary and Mythical.
Qualities are something your Heroes born with and cannot be changed throughout their whole life.
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Hero's Attributes
Each Hero embodies 7 attributes:
1.
HP: The Hero dies when his HP drops to 0 in battle
2.
ATK: The Hero's ability to damage his target
3.
DEF: The Hero's ability to resist damage
4.
EVA: The chances of avoiding an attack
5.
ACC: The chances of hitting target with each attack
6.
CRIT: The chances of launching a critical attack
7.
SPD: The Cool-Down period between each attack
A Hero’s original attributes are randomized within specified ranges and determined by his quality. Rarer quality leads to higher randomized attribute value, which is calculated as:
Hero's Attribute Value = Base Attribute Value * Attribute Multiplier
(Each attribute is individually randomized)
Quality
Attribute Multiplier
Common
1-1.2
Rare
1.3-1.5
Epic
1.6-1.8
Legendary
2 -2.2
Mythical
2.3-2.6
A Hero's Attributes can be improved by increasing his Rank or Level.